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XWidgetSoft Forum • View topic - Detecting Player State

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 Post subject: Detecting Player State
PostPosted: April 24th, 2013, 12:01 am 
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Joined: March 8th, 2013, 10:27 pm
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Hi everyone,
How can I detect player state whether it is playing or the user has paused or whether it is stopped?

I'm currently using the isPlaying variable but that doesn't distinguish between paused or stopped?
Is there something like isStopped.

If not then plz tell, i'll go to activex controls.

Regards,
Digigamer

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PostPosted: April 27th, 2013, 3:20 am 
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maybe you can use the %playtime to judge the player is paused or stopped.
when the isPlaying variable is false, if playtime == 0, we can treat it as isStopped.


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PostPosted: April 28th, 2013, 5:35 am 
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PostPosted: April 29th, 2013, 2:19 pm 
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you can use the %IsPlaying tag to control the image components' src
The two buttons of the picture's file name are true.png and false.png
format core data: %IsPlaying.png

playerpauseplay.XWidgetPkg [11.98 KiB]
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PostPosted: April 30th, 2013, 9:10 pm 
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